I can learn about how UX designers share knowledge. This conference itself is a method of knowledge sharing and creation. By participating I will be a part of this CoP.
Notes from conference
- KM practices are embedded in the design process, but they are not identified explicitly; I need to prepare using terms and phrases they are familiar with
- Questions that can prompt to talk about their KM practices:
- How do you document best practices?
- What kinds of best practices do you keep?
- How do you run design crit sessions?
- Does your team have a “suggestion box”; in what occasion do you use it for?
- What is your ideal environment for running design critique sessions?
- How do designers communicate with each other? Chat, email, F2F, hands-on working, digital collaboration, etc.
- How would you describe the way you give design feedback?
- What activities do you do as a team to get to know each other? (This is important as it sets the culture of information and knowledge sharing)
- Overall, this conference focused on hosting presentations on how companies have successfully adopted to remote work processes and tools they use to conduct synchronous and asynchronous communication and activities
- There is evidence of knowledge sharing on digital collaboration tools where designers leave informal notes and annotations on the rationale behind their sketches and design decisions
- Critique sessions are a time for knowledge sharing where designers work collaboratively towards the same goal of making a successful product
- Collaborative tool companies (Figma) document best practices on how to user their product for different stages of the design process; this explicit knowledge sharing lacks the nuances of problem solving through knowledge sharing
- I found that there was lack of diversity in how designers are adjusting to remote work practice